• Shivraj Morzaria


Updated: Oct 13, 2020

(Cards + Objects)


Integrate is a term coined by Shivraj Morzaria. It is basically incorporating daily objects, toys or anything you can think of with Cardistry (for example: magnets, slinky, rubber bands, etc) and aiming to create unique motions/movements. Here, using adhesive as the object itself or for its properties can fall under Integrate. Which will be explained further in the "TYPES OF INTEGRATE" section below.

Here are some great examples of Integrate:

Idea behind it is to try out something new as every object has different properties and countless applications which opens up wide number of possibilities. It’s also a great way to test your creativity to see how far can you push it when you’re dealing with cards outside your comfort zone (i.e your hands).

"You don't know how far you can go until you push yourself to something new."

Majority of the Integrate moves were based on a prior arrangement done on the object, surface, hands, etc and brought to motion just like Cardestroy.


From the help and research by our friends Lotusinhand, we’ve come to know a little history about Integrate. Integration has its roots back in the XCM (Xtreme Card Manipulation) days. Around the year 2008. Back then people had been using all sorts of objects such as knives, card clips and neck ties in their moves. Here below are some examples:​

The style was recently brought back to life and popularized by Shivraj Morzaria in early 2016.

This is the first video posted on integration by him incorporating a 'Slinky' with cards:


Integrate can be classified into 3 types for an easier understanding of the possibilities. The types are as follows:

A) Integrating Object's Properties: Which means using the existing motions and abilities of a particular object. This can be a good way to get started with integration. Starting off with observing the object first and then experimenting with it to discover the possibilities it can offer. Then just find a way to add cards to it. Here's an example below:

As you can see by the example above, if you remove the object from it (i.e CD drive) the move can still be done. All that was required to close this move was a 'Push' force. In this case it was received by the opening of the CD Drive. It's all about adding that simple touch that can make it look better. Using an object's motions/abilities to do something that you can execute with yo